Since 2010, Zoë has been working on Star Wars card, miniatures, and roleplaying games. She worked on the core sets and several expansions for each line shown, managing and directing contract freelancers to get all art assets made, establishing the look and feel for each line, and being careful to be a good custodian of this beloved universe. Depending on the product line, between 30 and 140 pieces of original art have been commissioned for each product, utilizing between 15 and 70 individual artists.
Lord of the Rings is dear to Zoë's heart, and she has dug into the mythological and linguistic sources of Tolkien's inspirations to direct games based off of the book texts alone—a difficult feat after New Line Cinema's proprietary designs have worked their way so deeply into the visual imagination of popular culture! Hundreds of artists have produced well over a thousand cards over the years under Zoë's LOTR art direction, illustrating the books directly or using the texts to pose new adventures elsewhere in Middle-Earth. Each product has between 30 and 90 pieces of original art commissioned for it.
Years before HBO's A Game of Thrones series captivated worldwide audiences, Fantasy Flight Games was making board, card and miniatures games set in George R.R. Martin's bestselling A Song of Ice and Fire novels. Licensed directly from the author, with art approved directly by him, these are the very first games Zoë worked on, from 2006-2010. Each project had 30-60 illustrations, depending on the product line.
Games Workshop's grim and perilous fantasy world has a global following, and it was Zoë's privilege to work with the property. She art directed the entire run of Warhammer Fantasy Roleplaying's 3rd edition, as well as the years-running collectable card game and several stand alone projects. Products have between 30 and 90 illustrations, depending on project line.
Zoë has spent much of her career in Game's Workshop's gothic grim and perilous far future. From 2008-2011, she continued Black Library's work on Dark Heresy and launched two more Warhammer 40K Roleplaying game lines, as well as stand alone board and card games.
Arkham Horror is Fantasy Flight Games' pulp-adventure take on Lovecraftian horror. Set in 1926, it pulls on Lovecraft's writings and surrounding mythos while also utilizing horror and folklore elements from around the world. A joy for Zoë to research, these projects range in size from 30-100 pieces depending on the product line.
In 2008 Zoë helped launch a new intellectual property for Fantasy Flight Games, the cyber-noir science fiction setting Android. Since then, the Android IP has expanded to include a series of novels and a total of 3 game lines, including the wildly successful Android: Netrunner. Zoë has done art direction for all Android lines, and is closely involved in the development and curation of the property.
During her nearly nine years at Fantasy Flight Games, Zoë has had the opportunity to direct art for a staggering number of game lines, from the whimsical to the epic. Although extremely varied in scope, genre, tone, and style, FFG's catalog has consistently been lauded for its top-quality art and design, and Zoë is proud to have contributed to the company's success during her tenure. For a full list of art direction credits, please see the credits page.